Jun
Season 14 of Diablo 4 has sparked renewed debate about balance, with many players claiming there is a new “most OP class” dominating endgame content. But is the game truly unbalanced, or are players reacting to a handful of highly optimized builds outperforming everything else? Why do some characters delete Nightmare Dungeons while others struggle with the same gear level? And more importantly, is one class actually broken this season—or is the real issue how scaling systems, gear synergy, and build design interact? This guide breaks down the current state of classes, explains why certain builds feel overpowered, and what players should realistically expect when choosing a class in Season 14.
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